AR 3-2-6 / Running Clock

I. In a decided game (more than 30 points at the Referee’s notification) with 1 minute remaining
and a running clock, an injured player is unable to leave the field.
RULING: The clock will stop for the injury timeout and restart on the next snap by rule.
NOTE: Same applies if a charged timeout is taken.

II. In a decided game (more than 30 points at the Referee’s notification) with 1 minute remaining
and a running clock, one team commits a foul.
RULING: The clock will not stop for the penalty.

Powered By MemberPress WooCommerce Plus Integration
  • Login
  • Sign Up
Forgot Password?
Lost your password? Please enter your username or email address. You will receive a link to create a new password via email.
body::-webkit-scrollbar { width: 7px; } body::-webkit-scrollbar-track { border-radius: 10px; background: #f0f0f0; } body::-webkit-scrollbar-thumb { border-radius: 50px; background: #dfdbdb }